For millions of professionals around the world, 3D workflows are essential.
Everything they build, from cars to products to buildings, must first be designed or simulated in a virtual world. At the same time, more and more organizations are tackling complex designs while adapting to a hybrid work environment.
Therefore, design teams need a solution that helps them improve remote collaboration while managing 3D production pipelines. And NVIDIA Omniverse is the answer.
NVIDIA Omniverse Enterprise, now available, helps professionals across industries transform complex 3D design workflows. The revolutionary platform enables global teams working across multiple software suites to collaborate in real time in a shared virtual space.
Designed for the present, built for the future
With Omniverse Enterprise, professionals gain new capabilities to enhance traditional visualization workflows. This is a newly launched subscription that brings fully supported software to 3D organizations of any scale.
The foundation of Omverse is Description of Pixar’s Universal Scene, an open source file format that allows users to improve their design process with real-time interoperability between applications. In addition, the platform is based on NVIDIA RTX Technology, so designers can render faster, cycle through multiple iterations without the opportunity cost, and quickly complete their final designs with stunning photorealistic detail.
Ericsson, a leading telecommunications company, uses Omniverse Enterprise to create a digital twin of a 5G radio network to simulate and visualize signal propagation and performance. In Omniverse, Ericsson built a true-to-life city-scale simulation environment, integrating scenes, models and datasets from Esri CityEngine.
A new experience for 3D design
Omniverse Enterprise is available worldwide through global computer manufacturers BOXX Technologies, Dell, HP, Lenovo and Supermicro. Many companies have already experienced the advanced capabilities of the platform.
Epigraph, a leading provider of companies such as Black & Decker, Yamaha and Wayfair, creates physically accurate 3D assets and product experiences for e-commerce. BOXX technologies helped Epigraph achieve faster rendering with Omniverse Enterprise and NVIDIA RTX A6000 graphics. Omniverse’s advanced RTX rendering engine allowed Epigraph to render images faster with final image quality, while significantly reducing the amount of compute resources required.
Media Monks explores ways to improve and extend their workflows in a virtual world with Omniverse Enterprise, in collaboration with HP. The combination of remote computing and co-located desktops enables Media.Monks design, creation and solutions teams to accelerate their clients’ digital transformation into a more decentralized future. In collaboration with NVIDIA and HP, Media.Monks is exploring new approaches and the convergence of collaboration, real-time graphics and live streaming for a new era of branded virtualization.
Dell Technologies present at GTC to show how Omniverse is advancing the hybrid workforce with Dell Precision Workstations, Dell EMC PowerEdge Servers and Dell Technologies Validated Designs. The interactive panel discussion will explain why users need Omnverse today and how Dell is helping more professionals adopt this solution, from the office to the data center.
And Lenovo shows how advanced technologies like Omniverse make remote collaboration seamless. Whether connecting to a powerful mobile workstation on the go, a physical workstation in the office, or a virtual workstation in the data center, Lenovo, TGX and NVIDIA give remote workers the same experience as in the office.
These system manufacturers have also enabled other Omniverse Enterprise customers such as Fox Kohn Pedersen, Bagot wood and WPP to improve their efficiency and productivity through real-time collaboration.
Discover virtual worlds with NVIDIA Omniverse
The platform is optimized and certified to run on NVIDIA RTX professional mobile workstations and NVIDIA Certified Systems, including workstations and servers on the NVIDIA EGX platform.
With Omniverse Enterprise, creative and design teams can connect their Autodesk 3ds Max, Maya and Revit, Unreal Engine from Epic Games, McNeel & Associates Rhino, Grasshopper and Trimble SketchUp workflows through a live editing collaboration. Learn more about NVIDIA Omniverse Enterprise and our 30-day evaluation program. For individual artists there is also a free beta of the platform available for download.
Watch the GTC opening speech from NVIDIA Founder and CEO Jensen Huang below:
Nvidia Company published this content on November 11, 2021 and is solely responsible for the information it contains. Distributed by Public, unedited and unmodified, on November 11, 2021 05:36:03 PM UTC.